TAG24's big 2021 gaming review: These are our flops of the year

San Francisco, California - 2021 delivered plenty of hits, but also some pretty glaring missteps. But fails are sometimes just as fun to talk about as successes, so on that note, here are TAG24's gaming flops of the year.

Annika's flop of the year: Assassin's Creed Valhalla

Assassins Creed Valhalla was a disappointment in nearly every way.
Assassins Creed Valhalla was a disappointment in nearly every way.  © Ubisoft

Even though Assassin's Creed Valhalla was launched in November 2020, the viking adventure only started in January for me. It took me from Norway all the way to England, America, and even the magical world of Asgard.

I have to admit that my expectations were very high – probably too high.

I had fallen in love with the sequel, in the colorful, vibrant world of Assassin's Creed Odyssey in 2018, investing countless hours in the gameplay and sweeping story.

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Unfortunately, the settings of Valhalla couldn't keep up with Ancient Greece – and the slow-moving story and repetitive missions also made the game a frustrating, seemingly endless test of endurance.

You end up putting what feels like dozens of hours into the bland and uninspired main character Eivor, and build up his settlement without having progressed even one step through the story and the game's open world.

The developers went to great lengths to cram in as much content as possible, which just dilluted the overall result.

Michi's flop of the year: Balan Wonderworld

On paper, Balan Wonderworld has everything a good action platformer needs, but what a whiff!
On paper, Balan Wonderworld has everything a good action platformer needs, but what a whiff!  © Square Enix

Game developer Square Enix hasn't exactly covered itself in glory recently.

Classics like Final Fantasy Crystal Chronicles have been remastered poorly and the March release of action platformer Balan Wonderland had virtually no chance to turn things around.

A demo version of the game was completely torn apart by fans even before the launch of the main game.

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There wasn't much that could be salvaged in the short time between the demo coming out and the full release, which left players served with a heap of neglect.

The potentially clever idea of using different skills with different costumes on your character just didn't get the love it needed from the development team.

The controls could have used some more loving, too, because they felt clunky and unrefined, and titles released for the PlayStation 3 have seen better graphics.

The game's legacy are scathing reviews from disappointed users who had hoped for a better game, and a quick change in price to put the game on sale only a few weeks after its release.

Marco's flop of the year: Werewolf: The Apocalypse - Earthblood

Werewolf: The Apocalypse - Earthblood's name is longer than the game is fun.
Werewolf: The Apocalypse - Earthblood's name is longer than the game is fun.  © Screenshot/Cyanide

Three titles, zero fun. Of the many ways to waste time in 2021, Werewolf: The Apocalypse – Earthblood was a particularly unenjoyable one.

The idea behind the plot should have actually served up all the ingredients necessary for a groundbreaking video game recipe.

You're promised primal instincts, superhuman abilities, and dealing with eco-terrorism, which come together to make the game sound like a tasty slice of gaming pie.

But the slice turns to ash in your mouth, due to horrendous gameplay, plot holes, and weak graphics.

The end result can't possibly have been what the decision-makers at developer studio Cyanide intended.

I really wanted to give Werewolf a chance, but it is far and away my pick for worst game of the year.

Eric's flop of the year: Battlefield 2042

EA and developer Dice didn't even get close with Battlefield 2042.
EA and developer Dice didn't even get close with Battlefield 2042.  © EA/Dice

I got to test out quite a few flops this year, but caused more disappointment than Battlefield 2042.

What on earth was EA thinking? The game was so unspeakably buggy at release, it was almost a miracle for me to get into a game.

There's hardly any content, the lack of Classes made me shake my head, and the new Specialists with their cringy lines ...for me, this just isn't Battlefield anymore.

It may well be because I don't want to accept that the Battlefield games have changed and it's no longer the franchise I played 10 years ago, but that doesn't excuse the performance issues and matchmaking headaches.

EA, you just can't sell a product in such bad shape!

Cover photo: Montage: Ubisoft + Square Enix + EA + Screenshot/Cyanide

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